Guo Tan
01 - Hoch-Zeit
Installation, Interactive Video, Bullying of Female Gamers
Discrimination and bullying against female players have always existed in online games. With the increase of immersion, bullying has also affected more people. I interviewed male and female players about their thoughts on this experience.
Combined with the interviews, I used my pink gaming headset as a visual starting point to create an interactive gaming space. By playing games, the audience enters the memories of female players and listens to their stories.
02 - The Thorny Mutation: Violence Against Female Gamer
Installation | Interactive Video| Bullying of Female Gamers
Nowadays, we live in an age without festivals. What is a festival?
Consumerism has alienated traditional festivals and made them a new way of life. Our life is filled with goods, goods from the window, from the shopping site extended to the city sky.
I constructed a first-person narrative 3D animation to tell the contemporary young people's thinking and criticism of the concept of festivals after the rapid transformation of the media.
03 - City in Folds
Conceptual Urban Design, Interactive Video Installation, Publicity and Privacy
Through conceptual urban design, the idea of the pleated city proposed by Wang Min'an is presented. The research will be conducted from the perspective of urban functional design to the exploration of publicity and privacy, aggregation and dispersion.
In the form of interactive video installations, the audience is invited to participate in the interaction. Experience the concept content from the perspective of vision and sound.
04 - Fragments of Self
Interactive Performance Art , Facial Recognition, Self-Exploration
“Fragments of self” is an interactive performance art and sound design work based on my past experience with appearance anxiety. Create interactive effects through facial recognition technology.
When looking in the mirror, more and more faces appear, representing the pressure of social judgment.If the performer try to cover the face, the mirror becomes a cold plaster sculpture, staring back at them.
The project aims to provoke reflection on how we see ourselves and how we feel being seen. Through a piece of performance art, using the mirror as a symbol of self-awareness and social gaze.